Pristine Software Design
High-Performance Reverse Proxy Architecture & Component Design
System Architecture Overview
High-Level Architecture
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Core Component Architecture
Main Components
ReverseProxy
- • Main orchestrator and entry point
- • Manages HTTP/HTTPS servers
- • Handles SSL context setup
- • Coordinates component lifecycle
RequestRouter
- • Domain-based request routing
- • Backend server selection
- • TLS requirement determination
- • WebSocket capability detection
ConnectionHandler
- • Individual connection management
- • Request/response forwarding
- • Protocol upgrade handling
- • Error response generation
C++ Class Structure
// Core Classes
class ReverseProxy {
private:
boost::asio::io_context io_context_;
tcp::acceptor http_acceptor_;
tcp::acceptor https_acceptor_;
ssl::context ssl_context_;
public:
bool initialize(const std::string& configPath);
void run();
void stop();
};
class RequestRouter {
private:
std::shared_ptr<ConfigManager> config_manager_;
public:
std::pair<std::string, int> getBackendForDomain(
const std::string& domain) const;
bool isWebSocketEnabled(const std::string& domain) const;
bool requiresTLS(const std::string& domain) const;
};
class ConnectionHandler {
private:
tcp::socket socket_;
ssl::stream<tcp::socket> ssl_socket_;
beast::flat_buffer buffer_;
http::request<http::dynamic_body> request_;
public:
void start();
void handle_request();
void forward_to_backend();
};Protocol Handling & Communication
Multi-Protocol Support
HTTP/1.1
- • Full request/response proxying
- • Header preservation
- • Keep-alive support
- • Chunked transfer encoding
HTTP/2
- • Stream multiplexing
- • Header compression (HPACK)
- • Server push capability
- • Binary framing protocol
WebSocket
- • Protocol upgrade handling
- • Bidirectional communication
- • Frame-based messaging
- • Connection persistence
Request Processing Flow
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Configuration & Certificate Management
Configuration Architecture
YAML Configuration
- • Human-readable format
- • Hierarchical structure
- • Site-specific settings
- • Global proxy configuration
Dynamic Loading
- • Runtime configuration parsing
- • Validation and error handling
- • Singleton pattern implementation
- • Thread-safe access
Certificate Management System
// Certificate Management
class CertificateManager {
private:
std::string cert_dir_;
std::string email_;
std::string acme_server_;
public:
bool ensure_certificate(const std::string& domain);
CertificateInfo get_certificate_info(const std::string& domain) const;
void setup_ssl_context(ssl::context& ctx, const std::string& domain);
void check_renewals();
private:
bool request_certificate_acme(const std::string& domain);
bool generate_self_signed(const std::string& domain);
bool certificate_exists(const std::string& domain) const;
bool is_certificate_valid(const std::string& domain) const;
};
struct CertificateInfo {
std::string domain;
std::string cert_path;
std::string key_path;
std::chrono::system_clock::time_point expiry;
bool is_self_signed;
bool is_valid;
};
// Configuration Structures
struct SiteConfig {
std::string domain;
std::string backend;
std::string tls; // "auto", "manual", "off"
bool websocket;
int timeout_seconds;
};
struct ProxyConfig {
int http_port;
int https_port;
std::string email;
std::string cert_dir;
std::string acme_server;
int timeout_seconds;
int max_connections;
std::vector<SiteConfig> sites;
};Asynchronous I/O & Performance Design
Boost.Asio Integration
Event Loop
- • Single-threaded event loop
- • Non-blocking I/O operations
- • Callback-based async handling
- • Efficient resource utilization
Connection Management
- • Async accept operations
- • Connection pooling
- • Graceful connection handling
- • Resource cleanup
Performance Optimizations
// Async Operation Patterns
void ConnectionHandler::start() {
do_read();
}
void ConnectionHandler::do_read() {
auto self = shared_from_this();
http::async_read(socket_, buffer_, request_,
[self](beast::error_code ec, std::size_t bytes) {
self->on_read(ec, bytes);
});
}
void ConnectionHandler::on_read(beast::error_code ec,
std::size_t bytes_transferred) {
if (!ec) {
handle_request();
} else {
close_connection();
}
}
// Backend Connection Pool
class BackendPool {
private:
std::queue<std::shared_ptr<tcp::socket>> available_connections_;
std::mutex pool_mutex_;
public:
std::shared_ptr<tcp::socket> get_connection(
const std::string& host, int port);
void return_connection(std::shared_ptr<tcp::socket> conn);
};SSL/TLS & Security Architecture
TLS Implementation
Certificate Types
- • Self-signed certificates
- • Let's Encrypt ACME protocol
- • Manual certificate installation
- • Automatic renewal system
Security Features
- • TLS 1.2+ support
- • Strong cipher suites
- • Perfect forward secrecy
- • Certificate validation
ACME Protocol Implementation
// ACME Certificate Request Flow
bool CertificateManager::request_certificate_acme(const std::string& domain) {
// 1. Create account with ACME server
auto account_key = generate_account_key();
auto account_url = register_account(account_key, email_);
// 2. Create order for domain
auto order_url = create_order(account_url, domain);
// 3. Get authorization challenges
auto challenges = get_challenges(order_url);
// 4. Complete HTTP-01 challenge
for (const auto& challenge : challenges) {
if (challenge.type == "http-01") {
setup_challenge_response(challenge);
notify_challenge_ready(challenge.url);
wait_for_validation(challenge.url);
}
}
// 5. Generate CSR and finalize order
auto csr = generate_csr(domain);
finalize_order(order_url, csr);
// 6. Download certificate
auto cert_url = get_certificate_url(order_url);
auto certificate = download_certificate(cert_url);
// 7. Save certificate and key
save_certificate(domain, certificate);
return true;
}Error Handling & Monitoring Design
Error Handling Strategy
Connection Errors
- • Backend connection failures
- • Timeout handling
- • Graceful degradation
- • Client error responses
Certificate Errors
- • Certificate validation failures
- • ACME challenge failures
- • Automatic fallback to self-signed
- • Renewal error handling
Logging & Monitoring
// Logging Infrastructure
enum class LogLevel {
DEBUG,
INFO,
WARNING,
ERROR,
CRITICAL
};
class Logger {
public:
static void log(LogLevel level, const std::string& message);
static void log_request(const std::string& method,
const std::string& path,
const std::string& host,
int status_code,
std::chrono::milliseconds duration);
static void log_error(const std::string& component,
const std::string& error,
const std::string& context);
};
// Metrics Collection
struct ProxyMetrics {
std::atomic<uint64_t> total_requests{0};
std::atomic<uint64_t> successful_requests{0};
std::atomic<uint64_t> failed_requests{0};
std::atomic<uint64_t> active_connections{0};
std::atomic<uint64_t> bytes_transferred{0};
std::chrono::steady_clock::time_point start_time;
std::map<std::string, uint64_t> domain_requests;
std::map<int, uint64_t> status_codes;
};